drawing Michael Lutter
Research Scientist & Technical Lead
at Boston Dynamics

Contact:
mail(at)mlutter.eu
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Sections:
Research | Bio | Boston Dynamics | News


Research Interests

Dexterous Manipulation:
I am excited to work on contact-rich and dexterous manipulation tasks that are essential for reliable real-world deployments. Current methods are often not applicable to such tasks.

Reinforcement Learning:
I use reinforcement learning to reduce the reliance on real-world demonstrations. RL requires less human demonstrations and works with sub-optimal demonstrations.

Large-Scale Physics Simulation:
I leverage large-scale physics simulation to scale robot data. Only synthetic data allows us to truly scale data for humanoid robots in an cost effective way.

Sim-to-real for Manipulation:
I am driven to prove that sim-to-real can work for dexterous manipulation. This approach became the norm for whole-body control in recent years and I think the same is possible for manipulation.

Bio

I lead the Atlas Dexterous Manipulation team at Boston Dynamics. This team works on developing vision-based dexterous manipulation policies for humanoids with reinforcement learning and synthetic data. Previously, I worked on learning reactive quadruped locomotion over slippery terrain with Spot using reinforcement learning.

Before Boston Dynamics, I completed his Ph.D. supervised by Jan Peters at TU Darmstadt. My research focused on inductive biases for robot learning. I completed a research internship at Google DeepMind, NVIDIA Research and received multiple awards including the George Giralt Ph.D. Award (2022) for the best robotics Ph.D. thesis in Europe and the AI newcomer award (2019) of the German computer science foundation. In addition, my Ph.D. thesis was published as a book within the Springer STAR series.

I completed a Bachelors in Engineering Management at University of Duisburg Essen and a Masters in Electrical Engineering at TU Munich. During my undergraduate studies I spent one semester abroad at MIT studying electrical engineering and computer science. Within my studies, I received multiple scholarships for academic excellence and ranked among the top three students within my graduation year.

Boston Dynamics

02/25-present - Technical Manager of the Atlas RL Manipulation Team
03/24-02/25 - Tech Lead for Reinforcement Learning
05/22-02/25 - Senior Staff Research Scientist

Dexterous Manipulation

Solving dexterous manipulation with behavioral cloning is challenging as demonstrations are rarely optimal for such tasks. To leverage sub-optimal demonstrations, I use reinforcement learning and simulation to improve these demonstrations and train vision-based manipulation policies. I am excited to show that sim-2-real for manipulation can be as successful as for whole-body control.

Besides leading this project, I am deeply involved in the day to day technical work within this project. I have specifically developed the reinforcement learning training infrastructure, setup the physics simulation and trained policies for insertion & extraction tasks. In addition, I was part of the BD & NVIDIA collaboration on object grasping [video] [blog].

Quadruped Locomotion

As one of the first reinforcement learning hires at Boston Dynamics, I worked on learning quadruped locomotion on challenging slippery terrain. This initial prototype was so convincing that we shipped a reinforcement learning policy to thousands of customer robots. Nowadays, reinforcement learning is the core technology for whole-body control at Boston Dynamics.

Within this project, I led the development of a policy that can traverse slippery terrain where the existing model-based controller struggled. I trained the policies using sim-2-real reinforcement learning and deployed these policies to Spot. This work was presented at multiple conference workshops including RSS, CoRL and IROS. In addition, I contributed to the reinforcement learning and physics simulation infrastructure. I also worked on the Spot controller selection policy that got integrated into the Spot release [blog] and consulted on the 2025 Spot performance on America got Talent [video].

News